Update 1.0.1


Update 1.0.1 Patch Notes:

Changed Grappling vertical movement speed to 120pps down and 108pps up. (Previously linked to framerate/tickrate which made movement inconstant and dependent on machine performance. You may still experience a decrease in movement speed if framerate/tickrate drops below 60.) 

Added ability to see current tick rate in debug mode

Modified a few collision boxes

Modified artwork to more accurately display where you can/cannot grapple

Fixed a bug that would cause the player to become unable to move if they landed on a corner (can still occur but much less frequently)

Changed loading splash screen to a progress bar

Additional changes and bug fixes

Files

Hang In There.v.1.0.1.zip 478 MB
Dec 05, 2021

Get Hang In There

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